I recently had a long conversation with a friend in regards to patents and Intellectual property under a non-monetary system. It was tough to get the concept across because before getting to the point of talking about patents, we must first establish a coherent, non-monetary system of compensation.
This system has not yet been fully presented. So I will do my best to explain how, in my opinion, a person can gain a recognition or compensation for an idea within a system based on work hours, which is one of the concept we are exploring as viable alternatives to the monetary system.
As I have said a few times before, I believe that the problem of the monetary system is that it is based on a bartering principle, a rule of compensation where in order for one person to earn 1$ another person must give it away.
This principle creates a social condition where people will just always try to get richer and obtain money at the expense of others, and the result of that, is poverty.
We need to invent and design a compensation system that breaks the bartering principle of the monetary system, and technology can help us.
So how can we do that?
What if there is a way for a person to earn compensation for their work, without another person having to give something away as payment? What if we could compensate a person without having to sell the product itself?
Suppose it takes John 10 hours to sew a pair of pants and those hours are counted by a computer and deposited directly into his savings account, as Hours. No one gave John those hours, he created them while working.
If the unit "Hour" is accepted as a form of commercial exchange, meaning John can use it to acquire other products, he could give away the pants to Jane for free and still have in his account the Hours that he made while creating those pants.
In other words, Jane did not pay John for this work, but John still received compensation. The product does not need to be sold in order for the producer to receive payment for his work.
The payment took place while the product was being manufactured and no "person" or company had to pay John for his work. John created his own payment while working because what is valuable is his time and experience, not the product itself.
Now, Jane on the other hand, cannot get those pants completely free. A level of consumption control must exist; otherwise she could acquire 100 pants without really having to pay for them. So the products themselves must have a value to the consumer.
If Jane has a number of Hours in her account, she could use them to acquire the pants that John produced, however, her Hours would not go to John because John has already received a compensation for his work. Jane’s Hours would just be deleted from her account. If Jane wants to buy 100 pair of pants, she need to accumulate Work Hours.
This concept basically eliminates the bartering principle of the current monetary system, but maintains a fair model of compensation and a coherent level of consumption control.
It creates a scenario where a person could earn millions of hours without affecting another person.
But before getting to talk about patents, we need to solve or cover another issue. If we are talking about an "experience-based" system, it would not make sense for everyone to earn the same amount of hours per hour. People with more preparation, experience and dedication should earn more than those with less, otherwise, the system would not be fair.
So how can the system compensate differently based on experience?
Suppose a child in First grade earns 1 Hour per Hour of school. A child in Second grade earns 2 Hours per Hour, a child in Third Grade earn 3 Hours per hour and so on.
Remember, the school is not paying a salary. Students "create" their own hours as they go to school in the same way it was explained above; their time there is counted and deposited into their personal savings accounts. By the time they graduate, after 12 years of school, they could have close to 130,000 accumulated hours that no one had to pay them.
If those hours have value, a recent graduate could buy their first car, start a family, a company, or really use their savings for whatever they wanted. it is their work after all. This would also be a great motivator for students to actually want to go to school, study and move on to higher grades, because each grade will earn them a higher compensation multiplier.
The more experience you have, the more you work is worth. You could design the system so that by the time a person starts working after school, compensation multiplier is up to 25 Hours per Hour. You could design a full spectrum of disciplines that would give different careers variable but fair multipliers, and life achievements could be designed to raise those multipliers.
Now, there are obviously hundreds of variables that need to be resolved and taken into account with the system explained above. But hopefully this creates a solid ground to try to explain the idea of Intellectual Property and patents under such a system.
THe current patent system is a counter-productive model to human development. It creates a condition where in order for anyone to access an patented idea, they must pay the owner a license fee. And that is where money becomes a real limitation.
It hinders the development of new ideas, because all ideas are based on other ideas which is how humans naturally evolve. All of our innovation an technologies came from the ideas of those before us. So it would not make sense to put a limitation to access those ideas and innovate from them.
However, it is important to recognize those who bring new ideas to society. It is important to motivate innovation and create the conditions where people are encouraged to invent new things because that will get them further in life. THat is one of the great "features" of capitalism as a product. It promotes innovation and competition.
So how do you compensate for an idea without limiting access to it? Multipliers.
Suppose you are working for a company, based on your experience and performance you are earning 35 Hours per hour, remember, under a non-monetary system, your employer does not pay you. Instead, you create your own compensation which is calculated by the hours that you work.
You happen to have 2 patents under your name. One Patent is not really doing much because you haven't developed it and just have not had the time to work on it. The other patent on the other hand, is doing great, it is being produced and 10000 people benefit from it.
Based on that, your compensation multiplier rises could be adjusted to reflect your ideas and accomplishments. Each patent can raise your level of compensation, and depending on how much that patent "sells" your compensation can also be adjusted.
For example 35 + 0.1 + 0.1(10000) Hours per Hour would reflect your compensation based on your position as an employee, plus the 2 patents that you own. Within this system you would benefit from your ideas, and people would not have to pay you a license to access them and innovate from them.
The numbers above would need to be calculated to make sure multipliers are feasible, but the point is that we can create the conditions where ideas are valuable to both the owner and to society.
The point is that if we want, we can create the conditions where the system just works better.